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This is because the incredible level design, quests, and exciting gameplay have made it easier than ever for anyone to pick up the game and become involved in its wonderful community.
On top of this, the amount of content included is vast enough for players to spend thousands of hours exploring the in-game universe and still find new things.
Though the game started out with plenty of content, it quickly became clear that there is always room to expand the world and create an even more immersive experience for players.
This is why Blizzard the developers of World of Warcraft have released a series of expansion packs over the past few years, giving players even more reason to continue coming back to the game.
World of Warcraft Burning Crusade Wrath of the Lich King Cataclysm Mists of Pandaria Warlords of Draenor Legion Battle for Azeroth This means that all of the necessary components to play the game are included in this version.
So, once players purchased the base pack, they could then begin paying via a monthly subscription to maintain their access to the content.
The base pack could be purchased online, but was originally offered in a physical format through a distributed CD. The difference between the franchises, though, would be in gameplay—while Warcraft was a Real-Time Strategy RTS game, World of Warcraft would be an MMO, encouraging players to explore the world and create their own characters to customize the experience.
Because of this, the base pack is no longer viewed as a commercially available product and now considered to just be part of the game. As the first official expansion pack released for the franchise, Burning Crusade introduced many new gameplay elements that expanded the universe and gave players even more motivation to play through the entire game again.
Because the universe had already encouraged players to have multiple characters of different playable races to experience all of the nuances present in the world, it was clear that by adding more races Blizzard could not only add even more replayability value, but also attract new players who might identify with new categories.
As a result of this, two new races were added, including Blood Elves on the Horde side and Draenei on the Alliance side.
There was also a class-related advantage to these new races, as Blood Elves were paladins, a class previously limited to the Alliance, while Dranei were shamans, a type of class previously limited to the Horde.
Another benefit of this expansion pack was the new additions to the Player versus Player PvP system. Not only was the new battleground Eye of the Storm added to the mix, but there was also an entirely new death-match battle system that allowed players to face off in teams of up to 5 people each.
Burning Crusade would also set the framework for the remaining World of Warcraft expansions by adding entirely new storylines and quests to the game, some of them only being accessible through the new races.
One of the biggest differences that players would have noticed when Wrath of the Lich King was originally released in is that the level cap had once again raised from 70 to 80, allowing them to unlock even more power and abilities through training.
A hero class is a type of class that allows the player to start out at a level above 1, something previously impossible to do.
The death knight class was special in that they are positioned as heroes of both the Alliance and Horde that have passed away.
And the same for old expansions. Is not so hard, they only need to link the first quest of a patch with the last quest of the previous patch and only for players playing the story like a Main Quest Scenario.
They should expand Party Sync feature, that has the important thing of allowing to replay quests, and add in the Adventure Guide a list of quest lines, zones, dungeons, etc in chronological order allowing those who want to do it to play in order and enjoy the lore.
Including of course removed quest lines, they could add those only to be played with Party Sync mode, that means there are no rewards, so old players will have still the exclusivity of their achievements, mounts, legendaries, etc and new players can play all the lore.
It sort of had before Cataclysm destroyed it. Then again when i staarted a new undead recently, was quite good.
Then there are things i completely miss from stories like the raid events in any expansion. I can do them on my own when i am much higher level, but i should be able to experience them at the right level and at a right point of timeline.
Its not right ti kill Lich King after Legion for example. It feels stupid. I cant cope with group content anymore due my visual impairnent and also due my will to RP all of it on my own.
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For one, the basic UI spreads necessary elements like your action bar, health, and monster health all over the screen. When you're desperately trying to attack, dodge fatal abilities, and see the status of the monster you're fighting all at the same time, it can get overwhelming.
ElvUI will let you rearrange all of those elements so instead of being on the edges of the screen they're closer to the action, allowing you to see everything more easily.
World of Warcraft's story and mythology are daunting and dense, but are worth immersing yourself in if you love high fantasy with a little bit of campiness to it.
Still, unless you played the earlier real-time strategy games and read their manuals like the gospel, you probably don't really know what's happening and why.
For that, YouTuber Nobbel87 is the person to turn to. His minute long video covers the entirety of World of Warcraft's lore and is a lot of fun to watch.
It's the best place to start if you want a sense of what the world is about. You can also check out our lore primer , which condenses everything up to the Battle for Azeroth expansion into an even-easier-to-digest read with helpful TL;DR sections that really give you a quick overview of what's happening and why.
You can also check out WoWpedia and read up on specific characters or areas you're not familiar with. Over time, all that knowledge will start to form a comprehensive understanding of Azeroth and its history.
If you really want to go deep, though, then the many and various World of Warcraft books are what you want.
These highly detailed compendiums tell the entire story of Warcraft from the very beginning of the cosmos all the way up to Shadowlands.
They are well worth it if you fancy taking your World of Warcraft knowledge to the next level. Doing so really helps contextualize all of the characters, quests, and events in the game.
If you follow the above steps you'll have everything you need to get started in World of Warcraft.
Fortunately, it's not all that complicated and you can safely just jump in and figure things out as you go without making some irreversible mistake.
Take your time and just enjoy the world. Some zones haven't aged all that well, but World of Warcraft is still the most expansive MMOs out there.
It's not a world that you can experience fully in just a week, so prepare yourself for a journey that you'll slowly advance through over the course of months and, quite possibly, years.
It's also important to talk about World of Warcaft Classic , which emulates Blizzard's MMO exactly as it was back in , before any of its expansion packs.
Though the two versions share some similarities, World of Warcraft Classic is a decidedly more hardcore, slower, and some players say much more epic version of World of Warcraft.
It's automatically included in your subscription fee, too: You won't have to pay anything extra to try it out if you're new.
That said, we highly recommend that new players give both versions of the game a chance, since each has its strengths. Modern WoW is more accessible with its up-to-date game systems and graphics, but Classic feels more like a grand, nostalgic, grindy adventure, albeit at a lower resolution.
One of the biggest differences to consider with WoW Classic is that the servers are structured differently. Once you start a character on one of them, they'll be stuck there unless you pay for a character transfer.
Consider carefully whether you want to get involved in open-world PvP before playing on a PvP server.
It'll mean you'll often get attacked, which can be really frustrating when you just want a relaxing evening of questing.
On the other hand, that extra element of danger can make the world more fun and offers more opportunities for social interaction with other players.
You receive additional talents, a bonus to the experience you gain as you kill things and additional rewards from max-level World Quests if you have War Mode on.
The other big difference is that classes are fundamentally different in WoW Classic. The whole skill and combat system is much more old-school, and you can't change between different 'specs' as easily.
Still, our advice remains the same: In either game, pick a race and class based on what you think is coolest. Please deactivate your ad blocker in order to see our subscription offer.
Image credit: Blizzard Entertainment.
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